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Recipe, item, command…

The exact combat rules

The previous page explains the idea. This one gives the exact rules, as the server applies them, so you know precisely what works and what does not.

No attack cooldown

The modern attack gauge is neutralised: you can chain hits without waiting for it to fill. A high click rate is not an offence in itself and is not capped at any arbitrary value. Auto-clickers, however, are forbidden and punished with a ban.

No sweep attack

Area damage on swords is removed. There is no sweep arc, no sound for it, and no damage to nearby targets. Each hit lands on one target.

Sprint critical hits

Modern Minecraft forbids critical hits while sprinting. ScandiCraft gives them back: a critical multiplies base damage by 1.5. The conditions are the 1.7.10 ones — you must be falling, off the ground, off a ladder, out of water, not blinded and not riding. The sprint-jump-crit is the reference hit again.

The W-Tap

A hit landed while sprinting costs the sprint: it stops, and part of your momentum goes into the knockback you deal. Restarting the sprint between hits is therefore the skill being asked of you. That is the W-Tap, and the server is tuned to preserve it.

W-Tap in a duel: restarting the sprint between hits to keep the pressure on.

Gameplay.media.combat-wtap.youtubeId

Visual and audio feedback

The only melee feedback is critical hit and enchanted hit particles, exactly as in 1.7.10. No attack sound, no damage indicator particles, no sweep arc. Your target's hurt sound does remain.

The off-hand is closed

No item can be placed in the off-hand, by any route. An item that ends up there is returned to your inventory, or dropped if the inventory is full. Shields are therefore played in the main hand.

No knockback resistance

No armour in the game reduces knockback, netherite included. Nobody becomes hard to push around because they wear the most expensive gear: positioning stays a skill.

MaterialDurabilityArmour pointsToughnessEnchantabilityKnockback res.
DiamondDiamondStandard Minecraft×33202100
Lazurite IngotLazurite×35202.5120
Netherite IngotNetheriteStandard Minecraft×37203150
Pyrite IngotPyrite×39203.5170
Scandium IngotScandium×41204180
Next pageSword block-hit

Frequently asked

Is there a clicks-per-second limit?

No. Click rate alone does not prove automation and is not capped at any value. Detection crosses several signals before any action is taken.

Does the sprint-jump-crit really work?

Yes, and it is the reference hit. Recent Minecraft forbids sprint criticals; ScandiCraft restores the behaviour where only the fall matters.

Why don't I hear anything when I hit?

Because 1.7.10 played nothing. Player attack sounds came later, so they are removed. Your target's hurt sound stays audible.

Can I put a totem or food in my off-hand?

No, without exception. An item that ends up there is immediately returned to your inventory.

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